AddCSLuaFile("cl_init.lua") // Make sure clientside
AddCSLuaFile("shared.lua") // and shared scripts are sent.
  
 include('shared.lua')
function ENT:Initialize()
	self.Entity:SetModel("models/props_interiors/BathTub01a.mdl");
	self.Entity:SetSolid(SOLID_VPHYSICS);
end

function ENT:CanSpawnAt()
	return true;
end
 
function ENT:Use(activator, caller)
end
  
function ENT:Think()

end 